Procedural cave generation with 3D cellular automata : r/Unity3D
Cellular automata 2D map generation in Unity by lacee666 on DeviantArt
3D Cellular Automata on the GPU - Unity Answers
How to Simulate Cellular Automata with Shaders - Alan Zucconi
Chaitanya Shah - Cyclic Cellular Automata
I made a simple Minecraft clone in Unity to go on illager raids. Tried to procedurally generate 3D worlds using cellular automata, but not sure it's possible. Ended up using perlin noise. :
c# - Advanced Cellular Automata to generate caves - Game Development Stack Exchange
Deceleris on Twitter: "I have added the cellular automata layer, now with this settings, we get that : #pixelart #unity #devlog #procedural #workinprogress #gamedev https://t.co/r1LzsfXtGJ" / Twitter
Procedural Generation with Cellular Automata – Bronson Zgeb