There's still two more BotW CEDEC talks that we haven't covered yet, but I can't seem to find any… | by Matt Walker | Medium
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo · GitHub
Breath of the Wild CEDEC 2017 developer presentation | NeoGAF
The Legend of Zelda: Breath of the Wild and PlayStation VR Win Top Honors at CEDEC
The secret story of the development of "The Legend of Zelda Breath of the Wild" that is touched by a secret part of Nintendo's excellent game is fascinating - GIGAZINE
PlayStation VR, The Legend Of Zelda: Breath Of The Wild And NieR: Automata Win CEDEC Awards | Attack of the Fanboy
Prerelease:The Legend of Zelda: Breath of the Wild - The Cutting Room Floor
The Legend of Zelda: Breath of the Wild - Wikipedia
Unseen64 on Twitter: "photos from the Zelda: Breath of the Wild "Kyoto prototype" shown at closed doors at CEDEC 2017" / Twitter
Zelda BotW CEDEC 2017 English Summary | PDF | Action Adventure Games | Electronic Publishing
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo · GitHub
Zelda: Breath of the Wild dev tests show Link in Japan, skydiving
Radiator Blog: Open world level design: spatial composition and flow in Breath of the Wild
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo · GitHub
The secret story of the development of "The Legend of Zelda Breath of the Wild" that is touched by a secret part of Nintendo's excellent game is fascinating - GIGAZINE
Zelda: Breath of the Wild dev tests show Link in Japan, skydiving
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo · GitHub
The Legend Of Zelda: Breath Of The Wild And Splatoon 2 Win Awards At CEDEC 2018 – NintendoSoup
An inline image version of Matt Walker's translation of CEDEC 2017 talks by Nintendo · GitHub
CEDEC Talks Translated: The Making of Breath of the Wild - TheFamicast.com: Japan-based Nintendo Podcasts, Videos & Reviews!
A deep dive into Nintendo's development of Breath of the Wild - Zelda Universe
Uncovered Zelda: Breath of the Wild image reveals early build with real Japanese landmarks | Shacknews
Radiator Blog: Open world level design: spatial composition and flow in Breath of the Wild
There's still two more BotW CEDEC talks that we haven't covered yet, but I can't seem to find any… | by Matt Walker | Medium
Radiator Blog: Open world level design: spatial composition and flow in Breath of the Wild
Zelda Breath of the Wild CEDEC 2017 Conference Highlights Design Principles